Thames & Kosmos 691821 Lost Cities: The Card Game | Who Will Discover the Ancient Civilizations? | Strategic Game, 2 Players | Ages 10+, 7.9'
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Thames & Kosmos 691821 Lost Cities: The Card Game | Who Will Discover the Ancient Civilizations? | Strategic Game, 2 Players | Ages 10+, 7.9'
- Brand: Unbranded
Description
Like most card games, the box is fairly small, making it ideal for when you go away on your own adventures. One downside is that the discard board is tri-folded and doesn’t always sit completely flat. Final Thoughts Reiner Knizia: "The original version that we developed is exactly what Jay [Tummelson, owner of Rio Grande Games] has now published [LCBG]"
Whether you want to clear your hand of unwanted colours or maybe you have cards in your hand that you’ve drawn but can no longer play. In these instances discarding your cards is a good way to optimise your hand without mounting more costly expeditions. Draw a card There are cards with 5 different colors/symbols, each corresponding to one path; in addition, each card shows a number (0-10, twice each). Redevelopment of Lost Cities, first published with altered rules as Keltis, and then published by Rio Grande as Lost Cities: The Board Game with Knizia's original rules and theme. Whilst we will do everything we can to meet the delivery times above, there may be factors outside of our control and we cannot guarantee delivery within this time frame.
Players play cards to move their playing pieces along stone paths. There are cards with 5 different colors/symbols, each corresponding to one path; in addition, each card shows a number (0-10, twice each). In each color, each player can play his cards either ascending or descending. Like Lost Cities, it’s better to concentrate on a few paths, since the last spaces grants high points, but ending early gives negative ones. Isle of Man, Isle of Wight, Northern Ireland and the Scottish Highlands) may take longer to reach you. After playing or discarding a card, the player draws a new card. Skilled team leaders assess when to play, hold, or discard their cards to move their own teams forward while at the same time preventing their opponent teams from getting ahead. If you love beautiful artwork then buy this game. Do you like going head to head with others? Then buy this game. If you love the theme of adventure then buy this game. Do you enjoy showing others how good your mental arithmetic is? Then most definitely buy this game. If you already love and own this game then keep exploring with Reiner Knizia’s The Quest for El Dorado. Time to travel once again to distant locations, but in Lost Cities: Rivals you might find yourself running short of cash to take the trips you want!
Each player guides a team of explorers on up to five expeditions. To advance along an expedition path, a card in the path’s colour must be played for each step forward. The card must be of equal or greater value to the player’s card previously played on that path. You must begin at the bottom and can only add a number above if it is equal to or higher than the one below it (NB: this is a twist on the OG where you must always lay higher as there is only one of each number in the card suits). Zeros are special as they are the only way you can gain a “handshake” that will double (or devastate!) your score at end game!. There is a very fine balance in terms of which cards to play. If you play a zero is it crazy to follow it with a seven, even if you have the eight, nine and 10 to follow. Only you can decide. The game is over when all the cards are used or when five people have travelled over the bridge (about three quarters of the way along the path).You start off with eight cards. There are five differing colours of cards which correspond to five paths on the board. The object of the game is to move your people along the paths gathering points as you go. To do this you plot a route by playing the cards – these have numbers on them from zero to 10.
- Fruugo ID: 258392218-563234582
- EAN: 764486781913
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