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Yu-Gi-Oh! - Exodia Necross (DCR-020) - Dark Crisis - Unlimited Edition - Ultra Rare

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Exodia Necross" can only be Special Summoned by the effect of " Contract with Exodia". After it is Special Summoned, if it is sent to the Graveyard, it cannot be Special Summoned by an effect like " Monster Reborn". [1]

To Draw all five pieces of Exodia in the one turn, continually tribute a " Manticore of Darkness" to revive another using their effect while " Card of Safe Return" is active. This allows you to continually draw cards until you Draw all five pieces. Some cards that go great with this loop are " Foolish Burial" and " Infinite Cards". "Foolish Burial" gets one of the " Manticore of Darkness" to your Graveyard and " Infinite Cards" makes you not have to discard when you draw. The effect " This card is not destroyed as a result of battle or by the effects of Spell or Trap Cards" is a Continuous Effect. [1] Continually equip " Gearfried the Iron Knight" with " Butterfly Dagger - Elma" while " Royal Magical Library" is on your side of the field. This allows you to continually Draw a Card until you Draw all five pieces. Spirit Barrier (not necessary for the loop but good if your opponent has a high ATK monster and you do not have enough Life Points) The next such incarnation is " Exodius the Ultimate Forbidden Lord", which provides an alternate method of winning with "Exodia". It is also the only card that supports the "Forbidden One" archetype.

Appears in the following episode

Exodia Necross" cannot be Normal Summoned or Set, and cannot be Special Summoned EXCEPT by the effect of " Contract with Exodia". So " Exodia Necross" cannot be Special Summoned with " Monster Reborn", etc., even if Special Summoned properly first. Players can activate Spell& Trap Card effects that destroy monsters, but " Exodia Necross" will not be destroyed by them. While the primary purpose of "Exodia" is to declare an automatic win through having all five pieces of the "Forbidden One", there are other ways to use it. Some protection from spells & traps, such as " Solemn Judgment" or " Dark Bribe", is good to have to protect your key cards from MST and Heavy Storm.

While " Skill Drain" is active, " Exodia Necross" is not destroyed if Exodia pieces are removed from the Graveyard, but it will be destroyed if the effect of " Skill Drain" disappears. Have "Dark Magician of Chaos", 3 " Cyber Valley", " Spell Economics" and " Dimension Fusion". Have the 3 "Cyber Valley" and the "DMoC" Banished. Activate " Spell Economics". Activate "Dimension Fusion" to Special Summon "DMoC" and theExodia Necross" can be removed from the field by Spell/Trap cards that do not destroy, or by monster effects that destroy (such as " Hieratic Sun Dragon Overlord of Heliopolis").

The effect " This card is destroyed when any of " Exodia the Forbidden One", " Right Arm of the Forbidden One", " Left Arm of the Forbidden One", " Right Leg of the Forbidden One" or " Left Leg of the Forbidden One" is not in your Graveyard." is a Continuous Effect. (It is also applied during the Damage Step.) [1] Samsara Kaiser (recommended at least one at the beginning of the loop, you can start even without it, but will be impossible to continue if you don't draw it) Summon " Exodius the Ultimate Forbidden Lord" and use its effect to send all 5 pieces of "Exodia the Forbidden One" to the Graveyard to declare an instant win. Reveal " Quintet Magician" using " Future Fusion" to send all five "Forbidden One" monsters to the Graveyard so that you can activate "Contract with Exodia".In addition, there is " Exxod, Master of The Guard" which greatly resembles "Exodia", though without an automatic win effect or any relationship or effect involving the Exodia archetype. In the same vein as "Necross" being the Zombie counterpart of "Exodia", "Exxod" resembles a completed, though still sealed, "Exodia". The effect " during each of your Standby Phases, increase the ATK of this card by 500 points." is a Trigger Effect. (It does not target. It is activated once during each of your Standby Phases.) [1] If you use " Safe Zone" on "Exodia Necross", it cannot be targeted or destroyed by your opponent's card effects. Even if "Safe Zone" is destroyed, "Necross" will not be destroyed by its effect. Use " Spirit Barrier" so Exodia Necross nether can be destroyed by battle or take battle damage from battles. While many people refer to the "Forbidden One" cards as "Exodia" cards, only "Exodia the Forbidden One" (the head) is part of this archetype.

Use an effect to prevent " Exodius" from being destroyed in battle. For insurance, be sure the card has an added effect to prevent battle damage. (e.g. " Necro Defender", " Zero Gardna", " Waboku", etc.)Mysterious Puppeteer (not necessary to start the loop but it is essential to draw it soon as it will make any Summon costless) Wait until your opponent has filled all of their Monster Card Zones. If necessary, force the situation, using card effects that summon monsters to the opponent's side of the field. Since you need fewer than 1000 Life Points to activate it, you need cards like " Wall of Revealing Light". Exodius" can be used in many OTK strategies, as " Diffusion Wave-Motion" can provide some awesome support. An example of a simple OTK strategy involves:

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