PNY NVIDIA Quadro RTX 4000 - The World’S First Ray Tracing GPU

£404.66
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PNY NVIDIA Quadro RTX 4000 - The World’S First Ray Tracing GPU

PNY NVIDIA Quadro RTX 4000 - The World’S First Ray Tracing GPU

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We also tested the Nvidia Quadro RTX 4000 with two other GPU rendering applications. In the V-Ray benchmark it was an impressive 25% faster than the P5000, although this is all about raw ray tracing performance as the benchmark doesn’t take advantage of the AI denoising capabilities of V-Ray NEXT. Quadro P5200, Quadro P5000, Quadro P4200, Quadro P3200, Quadro P4000, Quadro P3000, Quadro P2000, Quadro P1000, Quadro P600, Quadro P500, Quadro M2200, Quadro M1200, Quadro M620, Quadro M520, Quadro M5500, Quadro M5000M, Quadro M4000M, Quadro M3000M, Quadro M2000M, Quadro M1000M, Quadro M600M, Quadro M500M, Quadro K5100M, Quadro K5000M, Quadro K4100M, Quadro K4000M, Quadro K3100M, Quadro K2200M, Quadro K2100M, Quadro K3000M, Quadro K2000M, Quadro K1100M, Quadro K1000M, Quadro K620M, Quadro K610M, Quadro K510M, Quadro K500M

The Quadro RTX 4000 features a power-efficient, single-slot design that fits in variety of workstation chassis. Other benefits include:Enscape is a real-time viz and VR tool for architects that uses OpenGL and delivers very high-quality graphics in the viewport. Enscape has used elements of ray tracing in its software for some time. Version 3.0 is RTX-enabled, so full ray tracing can be toggled on and off. Later versions will use the more modern Vulkan API and support ray tracing on both Nvidia and AMD GPUs. Solidworks also features more realistic display styles for viewing models in real time. SolidWorks RealView, which is only supported by pro GPUs, adds realistic materials and supports environment reflections and floor shadows. Meanwhile, ambient occlusion adds more realistic shadows and helps bring out details.

The ability for real-time ray tracing is driving the greatest advancement in computer graphics in almost two decades. The amazing horsepower of Z by HP Workstations combined with the new capabilities of one or more Quadro RTX 4000 GPUs means millions of creatives, engineers and other professionals can create their best work ever.” The performance leap from ‘Turing’ to ‘Ampere’ (Quadro RTX 4000 to RTX A4000) is nothing short of impressive. In real-time 3D, a 45% to 60% boost, generation on generation, seems typical, with even bigger gains from real-time ray tracing when the enhanced RT and Tensor cores come into play. The step up from the four-year old ‘Pascal’ Quadro P4000 is simply phenomenal, especially for GPU rendering.The 20 FPS it delivered was impressive but, at times, the model stuttered, particularly when transitioning from the interior to the exterior of the commercial development. However, as with most applications, you can dial down the visual quality in Enscape to increase performance. For example, when set to draft, which still gives very good visual results, we achieved 36 FPS and everything was silky smooth. To test the Quadro RTX 4000 we compared it to the Quadro M4000, P4000 and P5000, as well as the AMD Radeon Pro WX 8200, which has a similar price point. RT Cores — enable real-time ray tracing of objects and environments with physically accurate shadows, reflections, refractions and global illumination. It even managed to beat the AMD Radeon Pro WX 8200 in the DX 12-based Cyan Room, a test that AMD usually does well in because AMD’s Vega architecture is designed to perform well with low-level APIs like DirectX 12 and Vulkan. The Production Branch driver is a superset of the NVIDIA Studio Driver and provides all the benefits of the Studio Driver of the same version, in addition to NVIDIA RTX-specific enhancements and testing.

In preparation for the emerging VirtualLink standard, Turing GPUs have implemented hardware support according to the “VirtualLink Advance Overview.” To learn more about VirtualLink, please see https://www.virtuallink.org. In short, the RTX 4000 should be more than adequate for any CAD or BIM application. If that application is CPU limited, then you almost certainly won’t find any GPU that will give you better performance. On the other hand, if it isn’t CPU limited, then it should be able to handle anything you throw at it. GPU rendering But the Nvidia Quadro RTX 4000 isn’t flawless. It doesn’t maintain such a commanding lead when AI denoising is enabled, especially when rendering with few passes. And in some cases it’s even slower. Considering the RTX 4000 is all about deep learning, we found this very surprising. As far as AI denoising is concerned we can only presume the GPU will come into its own when the Tensor cores are put to full use in RTX optimised software. It’s certainly too early to judge it on this.

The name of this GPU-accelerated physically based renderer is a bit misleading as it works with many more applications than the CAD application of the same name. It can import models from Creo, Solid Edge, Catia and Inventor, as well as several neutral formats. With 50 passes it was faster than the older GPUs and that lead got bigger with 200 passes, but we never found it delivered the same percentage performance advantage over the other GPUs as it did when denoising was off. Certification is a major reason why some firms choose Nvidia’s pro-focused RTX GPUs over their ‘consumer GeForce’ counterparts so they can confidently use applications like Revit, Solidworks, PTC Creo, and Siemens NX alongside more viz-focused tools like Chaos V-Ray, Enscape, Luxion KeyShot and Solidworks Visualize. For Nvidia GPUs we used the 416.78 driver, so it could be compared directly to existing results. For the AMD Radeon Pro WX 8200 we used the 18.Q4 driver.



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