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Games Workshop - Warhammer 40,000 - Kill Team: Adepta Sororitas Novitiates

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During that activation, a friendly NOVITIATE operative with the Combat specialism incapacitated an enemy operative in a combat. Secure Unexplored Room – The Close Quarters replacement for Secure Vantage. Compared to its Open Board counterpart this is a strong choice for Novitiates who only benefit from the tight confines of Close Quarters maps, however map layout does a lot to determine if this Tac Op can even be achieved. For example Conduit is very ideal for this Tac Op while Channels would be very difficult. D to B depending on map layout. The Novitiates version of the Dakka Boy these operatives are straightforward and deadly. Armed with the Ministorum Flamer, +1 damage on crits and Inferno 1 on top of a normal Flamer, these operatives would already be a strong choice. Their Burning Advance (1 AP) ability takes them to the next level by allowing them to perform a Dash followed by a Shoot Action. Additionally, they have a ploy that further increases their damage making them one of the deadliest operatives in the game, and a nightmare on Into the Dark maps. Novitiate Pronatus

Kill Team Chalnath gives us two brand-new kill teams: Pathfinder Kill Teams, which consist of the older unit updated with a new upgrade sprue, and the all-new Novitate Sororitas Kill Team, featuring a unit of all new models. The new kill team trades some of the individual model power of Ecclesiarchy kill teams for more choices and options, and the new rules provide them with their own Ploys, Equipment, custom Tac Ops, and their own rules for Spec Ops. They also have their own rules for 40k now, which you can find here.

Emperor’s Protection– When a friendly Novitiate suffers a mortal wound, spend a point to ignore a mortal wound.

Every Turning Point Novitiate teams gain 3 faith points to use on Acts Of Faith (AoF). Only one Act of Faith may be used per activation (friendly or enemy) with the exception of a few of them. On the whole, the current Kill Team meta is very healthy, with solid balance that leads to 13-15 out of 21 factions currently showing competitive strength. The Tier List In the B Tier we have factions which haven’t seen top 8 finishes but are close to being able to make it. They may need a little help and have problems in too many matchups to consistently win without a discrepancy in player skill to overcome the faction differences. On the other side we have the Phobos and Necron teams which undoubtedly need some kind of help. Phobos likely need something to make them more reliable in shooting, while Hierotek Circles desperately need a rework to their resurrection mechanics. Diving Into the Events

Faction Overview

I think the S tier is self explanatory; Navy and intercessors are the best and most versatile Kill teams in the game with very few (or no bad) matchups. Elucidian Starstriders enjoy the surprise effect and have many tools to deal with almost everything (although they suffer against MEQ). Kommandos – I’ve said before, I think Kommandos are one of the most balanced teams in the game, and this is especially true against Novitiates. These guys can match you on both the ranged and melee front. Armed with Choppas they can make short work of any of your operatives in melee while shrugging off fatal hits with Tis a Scratch. Ensure that you watch your spacing due to not only Blast weapons, but also if something like the Kommando manages to engage two operatives you definitely lose them both thanks to Krump’em!. Basically, what we have here is an even matchup that will require you to ensure combat occurs on your terms, and maximize your shooting based Ploys at the correct time. C A friendly NOVITIATE operative with the Scout specialism was activated and finished that activation within of the enemy drop zone. Medics are always a solid include for the kill team, and being able to save models and/or heal them is really useful, especially in a kill team where you have an Act of Faith that also lets you heal them. Novitiate Preceptor

The militants, being your standard non-specialist, can be taken up to nine times, while the Purgatus may be taken twice. All other specialists are restricted to once per Kill Team. Abilities Acts of Faith Ranged Specialists – Novitiates do not have dedicated Gunner operatives like most human equivalent teams, and have a single special weapon that does not come with an Rng ⬟ or less restriction. This weakness can be offset by the use of their ploys, and other abilities, but can be a liability on more open boards.Eyes of the Emperor –For 1CP all your auto, bolt and plasma pistols lose the six inch range rule. So plasma pistols can suddenly shoot across the map. This really helps out both your Superior but also all the Novitiates you have wielding autopistols, which are then equivalent to autoguns. This is a really good ploy you will use a lot. I would say making your selection for Novitiate’s is actually the toughest kill team roster to make choices from in the game. Inferno represents setting your enemies on fire. Inferno weapons have Inferno X, X being the number of Inferno tokens a model receives if you scored a critical hit. At the end of the turn, roll a dice for each Inferno token, and for every 4+ you roll, you score a mortal wound. Once this is resolved remove the Inferno tokens. This is a nice little bonus to make flamers nastier and it fits in very nicely with the lore for Sororitas. As usual, if I skip a number in the instruction manual, it means I haven’t built the model / I skipped the assembly step. I recommend planning ahead which models / variants you want to build. To help you decide which operatives to build, think about the purpose of the Kill Team (casual or competitive), your gaming environment (official or unofficial) and how / which factions the people in your local area usually play. Another good advice is to prepare all parts of each model properly and dry-fitting parts before gluing. The list I recommend needs some kit-bashing, but only simple kit-bashing and without Greenstuff or anything else and I’ll explicitly say so in the description. I hope you enjoy the ride, let’s go.

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